Snowboarding

Snowboarding:
3D lessons and a riding game

An iPhone app for adult beginners. Lessons show every move in slow-motion 3D. In the game, you ride five courses yourself by tilting your phone.

Coming soon to the App Store. Free to download, one purchase, no subscription.

  • 23lessons
  • 5courses
  • 9languages
  • Offlineno account, no ads

The game

Feel the board through your iPhone

It was hard to build, but we did it: tilt your iPhone and the board goes on its edge, carves an arc and takes off from a kicker. Five courses: groomers, a glacier, a park with a pipe, powder and a couloir.

A rider leaning into a deep carve, with snowy peaks and spruce trees behind.
CanadaThe Long DescentLong groomed arcs, made for carving
A rider carving on blue glacier ice under a sharp pyramid peak.
SwitzerlandUnder the PyramidGlacier ice, high speed, a field of bumps
A rider upside down in a flip above a kicker at sunset.
SwitzerlandPark and SuperpipeKickers, spins and flips, the pipe, one big air
A rider in deep snow among birch trees.
JapanPowder GladesDeep snow between the trees
A rider throwing up snow between dark rock walls.
USAThe CouloirA cornice drop, steep and narrow
  • Tilt left or right

    The board goes on its edge and turns. The more you tilt, the tighter the turn.

  • Smooth or sudden

    A smooth tilt carves and keeps your speed. A sudden one skids and slows you down.

  • Deep carve

    At speed the board lies right over. At low speed it can’t, as on a real slope.

  • Short squat

    A quick touch of the screen lightens the board: fast edge changes, short turns.

  • Long squat

    Hold a finger on the screen, then let go: that’s a jump.

  • In the air

    Tilt to spin and flip, hold a finger to grab. A clean landing scores.

Simplified physics, invented courses. One demo run is free; riding yourself comes with the purchase.

The lessons

Beginners usually get told what to do. Here you can see why it works.

What you do with your body, how the board responds, and what happens on the slope.

  1. Body

    What you do

    Move weight, flatten a foot, bend your knees.

  2. Board

    How it responds

    The edge grips or lets go. The nose drops. The board twists.

  3. Result

    What you see

    The track, the speed and the direction change.

  4. Feeling

    What you notice

    Note it and take one cue to the slope.

Slow motion

Every turn, step by step

Pause on any step, slow it to half speed, change the view. Here is half a turn:

  1. Traverse on your heels
  2. Look where you’re going next
  3. Weight toward the leading foot
  4. Leading foot flat, nose drops
  5. Flat board, nose in the fall line
  6. Hips smoothly over the toes
  7. Leading knee and hip steer the arc
  8. Across the slope, speed drops
The app shows the mistake of changing edge early: the downhill edge catches.

Mistakes

Why the edge catches

Common mistakes are shown next to the correct move.

  • Changing edge earlyThe new edge goes down while the board still points across the slope. The snow stops the edge and the body keeps going.
  • Weight backThe tail lets go as the nose drops. Stay over the leading foot.

Try it

The yellow ball is your weight

In the lessons you steer each turn yourself on a model, with a finger or by tilting the phone. A ring shows where the ball goes next.

Try it here: drag the ball

toes

nosetail

heels

A simplified model for this page. In the app, it steers the rider.

Safety

Falls, lifts and slope rules

How to fall and get up

Forward and backward, from any angle, in slow motion.

  • Forward: onto knees and forearms
  • Backward: onto your seat and back
  • What your arms mustn’t do
  • Getting up on the heel and toe edge
  • Why riders fall, and how to fall less
A 3D rider falls forward onto knees and forearms.

Every kind of lift

Getting on, riding and getting off, with the rear foot free.

  • Moving carpet
  • T-bar and button lift
  • Chairlift and gondola
  • What to do when something goes wrong
A 3D rider on a T-bar lift with the bar behind the thigh.

Rules on the slope

Situations that cause collisions. Choose what you would do.

  • Who gives way
  • Where you can stop
  • Setting off from the side of the run
  • What to wear and check
A slope scenario with a question about who has to avoid whom.

Curriculum

23 lessons in 7 levels

The first 10 lessons are free, including everything about safety, falls and lifts. The other 13 come with the purchase.

Level 1

Safety first

Rules on the slope, how to fall and get up

  1. Rules on the slope
  2. Falling and getting up
Level 2

Basics

The board, your stance, moving with one foot strapped in

  1. Directions and stance
  2. Pushing and gliding with one foot
  3. Explore toe-edge support
Level 3

Sliding

Stand on a moving board and finish with an arc

  1. J-turn: stop with an arc
  2. Weight centered between the bindings
Level 4

Lifts

Getting on, riding and getting off, on every kind of lift

  1. Carpet, T-bar and button
  2. Chairlift and gondola
Level 5

Control

Speed and direction on one edge, both feet strapped in

  1. Release the edge gradually
  2. Control on two edges
  3. Falling leaf (pendulum): steer with weight
  4. Traverse without catching an edge
  5. Falling less often
Level 6

Turning

From an arc on one edge to changing edges

  1. One unit: shoulders, hips, knees
  2. Garland: arcs on one edge
  3. Board twist: the leading foot starts the turn
  4. Linked turns
Level 7

Riding

Speed through shape, uneven snow, a cleaner arc

  1. Complete the turn
  2. Knees as shock absorbers
  3. First look at carving

Rehearse on the ground

Short timed drills, with no board strapped on. A double vibration marks the next step, so you don’t have to watch the screen.

Then note what you noticed. Your cues stay in My tips.

What the app doesn’t do

  • The scenes are simplified models. The game’s courses are invented.
  • It doesn’t use the camera and can’t see you ride.
  • Finishing a lesson or a course doesn’t mean you can do the move safely on snow. Don’t copy the game’s jumps, flips or speeds without training.
  • It doesn’t replace an instructor. Learn new moves with one, on a suitable slope.
  • Use the app only while stopped.

Questions

Frequently asked questions

Is there a game in the app too?

Yes: five courses, steered by tilting the phone. One demo run is free, and riding yourself comes with the purchase. It’s a game with simplified physics, not training.

How does steering by tilting the phone work?

Hold the phone however is comfortable: its position during the countdown becomes neutral. Tilt left or right to put the board on its edge and turn. Tip the top away for more speed. A finger on the screen squats, and letting go jumps. If tilt isn't for you, you can steer with a finger instead.

Can you learn to snowboard from an app?

You can learn what each move is and what it does: how weight moves, why the nose drops, when the edge changes. Feeling it takes snow, so learn new moves with an instructor and use the app to prepare.

How do I start if I have never been on a board?

Start with level one: the rules on the slope and how to fall and get up. Then the board and your stance, pushing with one foot and your first glides. These lessons are free.

How do you turn on a snowboard?

The app teaches this order: weight toward the leading foot, leading foot flat so the nose drops to the fall line, hips to the new edge, then flex and steer with the leading knee and hip. You can watch each step in slow motion and then steer it yourself in the model.

Why does my edge catch?

In one common case, the new edge goes down while the board still points across the slope. The snow stops the edge and the body keeps going. So: nose into the fall line first, edge change after. The app shows this mistake next to the correct move.

How should I fall on a snowboard?

Forward, onto your knees and forearms. Backward, onto your seat and back. The falling lesson shows both in 3D, along with what your arms mustn’t do and how to get up. No technique can guarantee a safe fall, and a helmet is strongly recommended by instructor schools.

Regular or goofy: how do I know my stance?

The app asks which foot leads. If you don’t know yet, it shows an example stance, clearly labeled, and you can change it later. Your writing hand doesn’t decide your stance.

Does the app use the camera or rate my riding?

No. It doesn’t use the camera, has no sensors on your board and can’t see how you ride. The score in the steering exercises is about the model only. It isn’t a skill rating.

Does it need internet or an account?

No. It works offline, with no account, ads, analytics or tracking. Your progress, notes and best scores stay on your iPhone.

Which devices and languages does it support?

iPhone with iOS 18 or later. English, Russian, German, French, Spanish, Italian, Simplified Chinese, Japanese and Korean.

When is it out, and what does it cost?

The app is being prepared for the App Store. It will be free to download, with 10 lessons and one demo run. One purchase of $29.99 opens the other 13 lessons and riding all five mountains, with no subscription. Prices differ by country, and there may be a seasonal sale.

Understand the turn. Then try it.

Coming soon to the App Store. Free to download, and one purchase of $29.99 opens everything, with no subscription.